UI UX and Design Systems topics
10 short topics in UI UX and Design Systems. Each one is a single focused exercise with a clear piece of evidence at the end.
10 topics, one exercise each.
Work through them in order, or jump to the one you need.
These are draft topic outlines (draft; instructor review pending). Full lessons follow after review; ask Ajay if you need a topic sooner.
- 01
User problem framing
Create a concise artifact applying User problem framing to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 02
Information architecture
Create a concise artifact applying Information architecture to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 03
User flows and wireframes
Create a concise artifact applying User flows and wireframes to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 04
Visual hierarchy and spacing
Create a concise artifact applying Visual hierarchy and spacing to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 05
Interaction feedback states
Create a concise artifact applying Interaction feedback states to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 06
Usability testing
Create a concise artifact applying Usability testing to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 07
Component libraries
Create a concise artifact applying Component libraries to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 08
Design token systems
Create a concise artifact applying Design token systems to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 09
Responsive design behavior
Create a concise artifact applying Responsive design behavior to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course → - 10
Design-to-code handoff
Create a concise artifact applying Design-to-code handoff to Accessible component system and onboarding prototype; explain one tradeoff and define acceptance criteria.
Open micro-course →
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