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TECHNOLOGY TOPICS

OpenXR topics

12 short topics in Games Graphics and XR. Each one is a single focused exercise with a clear piece of evidence at the end.

12 topicsGame graphics and immersive development
Tech, All levels
ALL TOPICS

12 topics, one exercise each.

Work through them in order, or jump to the one you need.

These are draft topic outlines (draft; instructor review pending). Full lessons follow after review; ask Ajay if you need a topic sooner.

  1. 01

    Session and device capability negotiation

    Demonstrate session and device capability negotiation in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  2. 02

    Spatial coordinate spaces

    Demonstrate spatial coordinate spaces in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  3. 03

    Pose and tracking data

    Demonstrate pose and tracking data in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  4. 04

    Input source and controller mapping

    Demonstrate input source and controller mapping in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  5. 05

    Interaction ray and hit testing

    Demonstrate interaction ray and hit testing in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  6. 06

    Spatial UI placement

    Demonstrate spatial ui placement in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  7. 07

    Locomotion and comfort considerations

    Demonstrate locomotion and comfort considerations in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  8. 08

    Rendering synchronization

    Demonstrate rendering synchronization in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  9. 09

    Asset and scene adaptation

    Demonstrate asset and scene adaptation in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  10. 10

    Session lifecycle and recovery

    Demonstrate session lifecycle and recovery in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  11. 11

    Privacy and device permission boundaries

    Demonstrate privacy and device permission boundaries in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  12. 12

    Device and simulation testing

    Demonstrate device and simulation testing in a focused OpenXR example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
SIMILAR COURSES

Learn the same ideas beyond OpenXR.

These courses share topics with this one, so you can compare how each language or tool handles the same concept.

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