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TECHNOLOGY TOPICS

Phaser topics

12 short topics in Games Graphics and XR. Each one is a single focused exercise with a clear piece of evidence at the end.

12 topicsGame graphics and immersive development
Tech, All levels
ALL TOPICS

12 topics, one exercise each.

Work through them in order, or jump to the one you need.

These are draft topic outlines (draft; instructor review pending). Full lessons follow after review; ask Ajay if you need a topic sooner.

  1. 01

    Scene and object composition

    Demonstrate scene and object composition in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  2. 02

    Game loop and frame timing

    Demonstrate game loop and frame timing in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  3. 03

    Input action mapping

    Demonstrate input action mapping in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  4. 04

    State and scene transitions

    Demonstrate state and scene transitions in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  5. 05

    Collision and physics integration

    Demonstrate collision and physics integration in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  6. 06

    Character and object behavior

    Demonstrate character and object behavior in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  7. 07

    Animation and audio coordination

    Demonstrate animation and audio coordination in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  8. 08

    UI and player feedback

    Demonstrate ui and player feedback in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  9. 09

    Asset loading and packaging

    Demonstrate asset loading and packaging in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  10. 10

    Game save-data strategy

    Demonstrate game save-data strategy in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  11. 11

    Frame and memory profiling

    Demonstrate frame and memory profiling in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
  12. 12

    Gameplay verification and build distribution

    Demonstrate gameplay verification and build distribution in a focused Phaser example; verify normal behavior and one edge or failure case. Keep the exercise bounded and record the behavior supported by the chosen version.

    ImplementFoundation–IntermediateEvidence: Focused working example and verification evidence
    Open micro-course →
SIMILAR COURSES

Learn the same ideas beyond Phaser.

These courses share topics with this one, so you can compare how each language or tool handles the same concept.

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